Bill 2796/2021, which regulates fantasy games in Brazil, also brings standards for computer programs and video game devices, generating huge development prospects for the sector. The Bill will be reported by Senator Irajá (PSD/TO) and is under analysis in the Committee on Economic Affairs (CAE) of the house.
With a heated consumer market and with good labor training, the fantasy sports segment looks forward to the approval of the agenda, because it is a recognition of the sector, which today generates taxes, jobs and an annual revenue of almost R$ 60 million Brazil and that could reach R$ 100 billion (US$ 20 billion) worldwide with the estimate of the creation of tens of thousands of direct and indirect jobs.
Rafael Marcondes, president of ABFS, explains that the regulation will boost the market and bring legal certainty to everyone, including new players. "Companies and consumers now have clear guarantees and guidelines, causing growth on all fronts of the sector."
The president also recalls that the moment is for growth. "We see the current young population gain in purchasing power, the greater interest of the female public in the segment, the improvement of the digital infrastructure, the lowering of the price of smartphones, the expansion of 5G internet in the country and the entry of new players in the market. All of this helps to promote fantasy sport on national soil," he adds.
In an event of the OAB / DF held last week, Congressman Kim Kataguiri (Union / SP), author of the Bill, reinforced that video games are growing nationally in recent years and, therefore, need to be stimulated. "It is important to note that standardization excludes any kind of excessive taxation and, above all, that it clearly excludes what is gambling and what is video games."
According to the report by the Brazil Games Export Program, Brazil is the largest game market in Latin America and the 10th in the world in revenue.
Source: GMB