MIÉ 27 DE NOVIEMBRE DE 2024 - 18:49hs.
Virtual event on Twitch starting at 8pm

Betnacional bookmaker enters Metaverso at Carva Games' Bikini party

Always betting on innovation, Carvalheira, an agency specializing in developing entertainment experiences, promotes today (Thursday 28), the edition of the Bikini party in Metaverso. The event, which will be online on Twitch and takes place from 8pm, is yet another initiative by Carva Games, an arm of Carvalheira that has been standing out in recent months with the support of Betnacional bookmaker.

The party's main attraction will be the DJ KVSH show, which will take place in a scenario identical to that of the Bikini label, a success of the company that moves the coasts wherever it goes. The public will be able to live this experience through the profile of Carva Games and Jon Vlogs on Twitch.

“The metaverse is a worldwide trend, whether as a hobby or a business platform, so it already has a very large audience and Carva Games couldn't let that go! We embrace the cause and join this environment to promote our events and do what we love most, provide social entertainment, now, in the metaverse,” explains Lucas Lobo, one of those responsible for the event.
 


With the novelty, Carvalheira, which has the support of Elo, the largest Brazilian card brand, and Betnacional, a sports betting site, hopes to further expand its operations in the gaming world, reinforcing the greatness of the events promoted by the company and thus uniting its two biggest focuses at the moment: hosting big parties in the real world and the expansion of virtual reality through Carva Games.
 


With Metaverso, which is an integration between the real and virtual world, gaining more prominence in society in recent times, Carvalheira could not let this reality go unnoticed.
 


Metaverse is a kind of new layer of reality that integrates the real and virtual worlds. In practice, it is an immersive virtual environment built through various technologies, such as Virtual Reality, Augmented Reality and holograms.
 


In this universe, which, despite not being completely real, is seen by many enthusiasts as the evolution of the internet, people could interact with each other, work, study and have a social life through their 3D avatars (customized virtual dolls). In other words, the objective is for people not to be just observers of the virtual, but to be part of it.

Source: GMB