GMB – I would like you to talk about EstrelaBet's impressive participation in the most important iGaming event in Latin America.
Fellipe Fraga – We were in the two previous editions and it was, for us, the most important, as it was an event at home. And now, with the union of BiS and SiGMA, it has become a wonderful event, with the whole world saying they were present at the show and with many compliments. Fortunately, EstrelaBet is introducing itself and showing Estrela not only to the national scene, but to the world market, welcoming everyone to Brazil, the most promising market in the world.
Speaking of EstrelaBet, how is the brightness of this Estrela, which won a prize at BiS?
We were recognized as the “Best Brazilian Operator of the Year” award, which is a source of pride for us. Last year we received an award and this year's is an immense honor and results from a very hard work by our team, which has been deeply dedicated and getting recognition from friends in the industry, who manage to look at EstrelaBet many times from outside Brazil. We have not yet started our operations in other markets abroad, but soon this will happen so that we become a power in the sector.
And more and more innovating. A short time ago you launched Estelar, a crash game by EstrelaBet itself.
Exactly. Estelar has been a great success, with very cool results from its daring launch. I can't say too much, but we're launching a new game that will also win fans over for this type of game.
Will it also be crash style?
It will be a surprise and everyone will like it very much. I'll give you just one tip: get your helmets ready.
Why did EstrelaBet decide to enter this project of launching its own games in addition to having a wide range of titles in its portfolio?
It's great to have partners that offer us level content. We have a good relationship with the vast majority of suppliers, but by having our own game, we are able to create in our own way and with our characteristics. Game development carries our intelligence. We are not here to compete with developers, just to deliver our game to the customer to improve their experience with our brand. And the result has been really cool. People play Estelar, but they also play a lot, on our website, SpaceMan and Aviator, among others with the same characteristics.
Source: Exclusive GMB