“Debates like this are essential for parliamentarians and society to understand the importance of this issue. We need to keep ourselves updated to avoid losing ground to other countries. It is crucial for this change in attitude and mindset. Always help us to clarify this important topic for the Brazilian people,” said the subcommittee rapporteur, Deputy Márcio Marinho.
“The advancement of the gaming agenda takes us to a new level. We use technology in everything, and games are a part of that. It is very necessary to expand our knowledge,” emphasized Deputy Ícaro de Valmir, president of the subcommittee.
The Director of Government Relations at ABFS, Bárbara Teles, spoke about the essence of electronic sports for social inclusion and the importance of ensuring a safe virtual environment free from any level of discrimination in competitions between athletes or against software.
“Providing security for athletes is essential. And sports, whether traditional or electronic, including Fantasy Sports, can and should be used to develop human skills,” she stated.
This statement was reiterated by the representative of the Secretariat of Sport and Leisure of the Federal District, David Leonardo. “We want it to be increasingly possible to use electronic sports to strengthen bonds, bring athletes together, and provide opportunities for youth to enter the workforce, offering an activity that opposes idleness. We can use eSports as a tool for social inclusion,” he affirmed.
For the representative of the Moriá Association (an organization that advocates for the social rights of the population, especially those in vulnerable situations), Sérgio Medeiros, it is crucial to understand that sports are a social reflection and have evolved over time.
“Today we see games as a critique of areas related to our daily lives. There are sports from the Middle Ages that are no longer practiced because they no longer reflected the reality of that society, like gladiators. Today we live in an information and technology society. It is only fair that our sports keep pace with this technological development.”
Issues such as combating harassment in competitions, accessibility, and democratizing access to electronic sports were also discussed. Interaction with citizens, who sent in questions and suggestions, was the highlight of the hearing.
The inclusion of vulnerable individuals in the sports world and the integration of games with youth education were some of the topics addressed by the participants. They promptly clarified ideas and proposals for the questions raised and provided significant insights for the growth of electronic sports in Brazil.
Source: GMB